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Module:Yesno/doc: Difference between revisions

wikip>Nehme1499
m Reverted edits by Muhammd Fajar (talk) to last version by GKFX
 
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<noinclude><!--
-->{{#ifeq:{{SUBPAGENAME}}|doc||{{Documentation subpage}}}}<!--
--><languages /><!--
--></noinclude>{{#switch:<translate></translate>
| =
<includeonly>{{Languages|Module:Yesno/doc}}</includeonly>
<!-- Add categories where indicated at the bottom of this page and interwikis at Wikidata -->
{{Shared Template Warning}}
{{high-risk}}
{{used in system}}
{{used in system}}
{{Module rating|release}}
{{Module rating|protected}}
{{Module rating|protected}}
This module provides a consistent interface for processing boolean or boolean-style string input. While Lua allows the <code>true</code> and <code>false</code> boolean values, wikicode templates can only express boolean values through strings such as "yes", "no", etc. This module processes these kinds of strings and turns them into boolean input for Lua to process. It also returns <code>nil</code> values as <code>nil</code>, to allow for distinctions between <code>nil</code> and <code>false</code>. The module also accepts other Lua structures as input, i.e. booleans, numbers, tables, and functions. If it is passed input that it does not recognise as boolean or <code>nil</code>, it is possible to specify a default value to return.
<translate><!--T:1--> This module provides a consistent interface for processing boolean or boolean-style string input.</translate>
<translate><!--T:2--> While Lua allows the <tvar name=1><code>true</code></tvar> and <tvar name=2><code>false</code></tvar> boolean values, wikicode templates can only express boolean values through strings such as <tvar name=3>"1"</tvar>, <tvar name=4>"0"</tvar>, <tvar name=5>"yes"</tvar>, <tvar name=6>"no"</tvar>, etc.</translate>
<translate><!--T:3--> This module processes these kinds of strings and turns them into boolean input for Lua to process.</translate>
<translate><!--T:4--> It also returns <tvar name=1><code>nil</code></tvar> values as <tvar name=1><code>nil</code></tvar>, to allow for distinctions between <tvar name=1><code>nil</code></tvar> and <tvar name=2><code>false</code></tvar>.</translate>
<translate><!--T:5--> The module also accepts other Lua structures as input, i.e. booleans, numbers, tables, and functions.</translate>
<translate><!--T:6--> If it is passed input that it does not recognise as boolean or <tvar name=1><code>nil</code></tvar>, it is possible to specify a default value to return.</translate>
<translate>
== Module Quality == <!--T:34-->
</translate>
{{ModuleQuality}}
<translate>
== Syntax == <!--T:33-->
</translate>
<syntaxhighlight lang="lua">
yesno(value, default)
</syntaxhighlight>


== Syntax ==
<translate><!--T:7--> <tvar name=1><code>value</code></tvar> is the value to be tested.</translate>
 
<translate><!--T:8--> Boolean input or boolean-style input (see below) always evaluates to either <tvar name=1><code>true</code></tvar> or <tvar name=2><code>false</code></tvar>, and <tvar name=3><code>nil</code></tvar> always evaluates to <tvar name=3><code>nil</code></tvar>.</translate>
<syntaxhighlight lang="lua">yesno(value, default)</syntaxhighlight>
<translate><!--T:9--> Other values evaluate to <tvar name=1><code>default</code></tvar>.</translate>
 
<translate>
<code>value</code> is the value to be tested. Boolean input or boolean-style input (see below) always evaluates to either <code>true</code> or <code>false</code>, and <code>nil</code> always evaluates to <code>nil</code>. Other values evaluate to <code>default</code>.
== Usage == <!--T:10-->
 
</translate>
== Usage ==
<translate><!--T:11--> First, load the module. Note that it can only be loaded from other Lua modules, not from normal wiki pages.</translate>
 
<translate><!--T:12--> For normal wiki pages you can use <tvar name=1>{{tlx|yesno}}</tvar> instead.</translate>
First, load the module. Note that it can only be loaded from other Lua modules, not from normal wiki pages. For normal wiki pages you can use {{tl|yesno}} instead.


<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
Line 17: Line 41:
</syntaxhighlight>
</syntaxhighlight>


Some input values always return <code>true</code>, and some always return <code>false</code>. <code>nil</code> values always return <code>nil</code>.
<translate><!--T:13--> Some input values always return <tvar name=1><code>true</code></tvar>, and some always return <tvar name=2><code>false</code></tvar>.</translate>
<translate><!--T:14--> <tvar name=1><code>nil</code></tvar> values always return <tvar name=1><code>nil</code></tvar>.</translate>


<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
-- These always return true:
-- <translate nowrap><!--T:15--> These always return <tvar name=1>true</tvar>:</translate>
yesno('yes')
yesno('yes')
yesno('y')
yesno('y')
Line 29: Line 54:
yesno(true)
yesno(true)


-- These always return false:
-- <translate nowrap><!--T:16--> These always return <tvar name=1>false</tvar>:</translate>
yesno('no')
yesno('no')
yesno('n')
yesno('n')
Line 38: Line 63:
yesno(false)
yesno(false)


-- A nil value always returns nil:
-- <translate nowrap><!--T:17--> A <tvar name=1>nil</tvar> value always returns <tvar name=1>nil</tvar>:</translate>
yesno(nil)
yesno(nil)
</syntaxhighlight>
</syntaxhighlight>
 
<translate>
<!--T:18-->
String values are converted to lower case before they are matched:
String values are converted to lower case before they are matched:
 
</translate>
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
-- These always return true:
-- <translate nowrap><!--T:19--> These always return <tvar name=1>true</tvar>:</translate>
yesno('Yes')
yesno('Yes')
yesno('YES')
yesno('YES')
Line 52: Line 78:
yesno('tRuE')
yesno('tRuE')


-- These always return false:
-- <translate nowrap><!--T:20--> These always return <tvar name=1>false</tvar>:</translate>
yesno('No')
yesno('No')
yesno('NO')
yesno('NO')
Line 60: Line 86:
</syntaxhighlight>
</syntaxhighlight>


You can specify a default value if yesno receives input other than that listed above. If you don't supply a default, the module will return <code>nil</code> for these inputs.
<translate><!--T:21--> You can specify a default value if <tvar name=1><code>yesno</code></tvar> receives input other than that listed above.</translate>
<translate><!--T:22--> If you don't supply a default, the module will return <tvar name=1><code>nil</code></tvar> for these inputs.</translate>


<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
-- These return nil:
-- <translate nowrap><!--T:23--> These return <tvar name=1>nil</tvar>:</translate>
yesno('foo')
yesno('foo')
yesno({})
yesno({})
Line 69: Line 96:
yesno(function() return 'This is a function.' end)
yesno(function() return 'This is a function.' end)


-- These return true:
-- <translate nowrap><!--T:24--> These return <tvar name=1>true</tvar>:</translate>
yesno('foo', true)
yesno('foo', true)
yesno({}, true)
yesno({}, true)
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yesno(function() return 'This is a function.' end, true)
yesno(function() return 'This is a function.' end, true)


-- These return "bar":
-- <translate nowrap><!--T:25--> These return <tvar name=1>"bar"</tvar>:</translate>
yesno('foo', 'bar')
yesno('foo', 'bar')
yesno({}, 'bar')
yesno({}, 'bar')
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yesno(function() return 'This is a function.' end, 'bar')
yesno(function() return 'This is a function.' end, 'bar')
</syntaxhighlight>
</syntaxhighlight>
 
<translate>
Note that the empty string also functions this way:
<!--T:26-->
Note that the blank string also functions this way:
</translate>
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
yesno('')        -- Returns nil.
yesno('')        -- <translate nowrap><!--T:27--> Returns <tvar name=1>nil</tvar>.</translate>
yesno('', true)  -- Returns true.
yesno('', true)  -- <translate nowrap><!--T:28--> Returns <tvar name=1>true</tvar>.</translate>
yesno('', 'bar') -- Returns "bar".
yesno('', 'bar') -- <translate nowrap><!--T:29--> Returns <tvar name=1>"bar"</tvar>.</translate>
</syntaxhighlight>
</syntaxhighlight>


Although the empty string usually evaluates to false in wikitext, it evaluates to true in Lua. This module prefers the Lua behaviour over the wikitext behaviour. If treating the empty string as false is important for your module, you will need to convert empty strings to a value that evaluates to false before passing them to this module. In the case of arguments received from wikitext, this can be done by using [[Module:Arguments]].<includeonly>{{#ifeq:{{SUBPAGENAME}}|sandbox||
<translate><!--T:30--> Although the blank string usually evaluates to <tvar name=1><code>false</code></tvar> in wikitext, it evaluates to <tvar name=2><code>true</code></tvar> in Lua.</translate>
[[Category:Lua metamodules]]
<translate><!--T:31--> This module prefers the Lua behaviour over the wikitext behaviour.</translate>
}}</includeonly>
<translate><!--T:32--> If treating the blank string as <tvar name=1><code>false</code></tvar> is important for your module, you will need to remove blank arguments at an earlier stage of processing.</translate>
<includeonly>{{Sandbox other||
<!-- Categories below this line; interwikis at Wikidata -->
[[Category:Modules]]
}}</includeonly><noinclude>
[[Category:Module documentation pages{{#translation:}}]]
</noinclude>
| #default=
  {{#invoke:Template translation|renderTranslatedTemplate|template=Module:Yesno/doc|noshift=1|uselang={{int:lang}}}}
}}

Latest revision as of 22:30, 26 March 2023

<languages />

warning Warning:Do not edit. This page is maintained by an automated tool. All edits should be done at [[mw:{{{1}}}|mediawiki.org]]. (translate this warning)

This module provides a consistent interface for processing boolean or boolean-style string input. While Lua allows the true and false boolean values, wikicode templates can only express boolean values through strings such as "1", "0", "yes", "no", etc. This module processes these kinds of strings and turns them into boolean input for Lua to process. It also returns nil values as nil, to allow for distinctions between nil and false. The module also accepts other Lua structures as input, i.e. booleans, numbers, tables, and functions. If it is passed input that it does not recognise as boolean or nil, it is possible to specify a default value to return.

Module Quality

Syntax

yesno(value, default)

value is the value to be tested. Boolean input or boolean-style input (see below) always evaluates to either true or false, and nil always evaluates to nil. Other values evaluate to default.

Usage

First, load the module. Note that it can only be loaded from other Lua modules, not from normal wiki pages. For normal wiki pages you can use {{yesno}} instead.

local yesno = require('Module:Yesno')

Some input values always return true, and some always return false. nil values always return nil.

-- These always return true:
yesno('yes')
yesno('y')
yesno('true')
yesno('t')
yesno('1')
yesno(1)
yesno(true)

-- These always return false:
yesno('no')
yesno('n')
yesno('false')
yesno('f')
yesno('0')
yesno(0)
yesno(false)

-- A nil value always returns nil:
yesno(nil)

String values are converted to lower case before they are matched:

-- These always return true:
yesno('Yes')
yesno('YES')
yesno('yEs')
yesno('Y')
yesno('tRuE')

-- These always return false:
yesno('No')
yesno('NO')
yesno('nO')
yesno('N')
yesno('fALsE')

You can specify a default value if yesno receives input other than that listed above. If you don't supply a default, the module will return nil for these inputs.

-- These return nil:
yesno('foo')
yesno({})
yesno(5)
yesno(function() return 'This is a function.' end)

-- These return true:
yesno('foo', true)
yesno({}, true)
yesno(5, true)
yesno(function() return 'This is a function.' end, true)

-- These return "bar":
yesno('foo', 'bar')
yesno({}, 'bar')
yesno(5, 'bar')
yesno(function() return 'This is a function.' end, 'bar')

Note that the blank string also functions this way:

yesno('')        -- Returns nil.
yesno('', true)  -- Returns true.
yesno('', 'bar') -- Returns "bar".

Although the blank string usually evaluates to false in wikitext, it evaluates to true in Lua. This module prefers the Lua behaviour over the wikitext behaviour. If treating the blank string as false is important for your module, you will need to remove blank arguments at an earlier stage of processing.